As both Ophelia Alcemila and Jean Claude Pierre Paul head towards the city of Rayburn Falls, they have no idea that destiny has determined a horrible event waits for them. They've carried the black case for miles and miles, and fought against powerful adversaries, but when the person who setup the job arrives, one tragedy after another occurs. Some fates are not meant to be happy ones, so what chances do Ophelia and Jean Claude have in the face of overwhelming despair?
Read MoreOn the run from Jean Claude's nightmare, he and Ophelia find that they must find their way into another dream, lest they be destroyed by the powerful madness which has taken root in the Monk's mind. Hoping to find someone to aid them, they dive into Grandma Yelrihs' dream, but can she do anything to protect them? Or perhaps she finds them ungrateful, since they don't call her enough? What hope do the duo have left?
Read MoreJean Claude and Ophelia have finally come face to face with the nightmare that plagues the Monk's dreams, which mocks them and begins transforming the arena into something utterly horrifying! Can the two safely get away from such a terrifying being, or will the two of them be slain within the Realm of Dreams, never to return to reality? Are there no good dreams out there for them to escape to?
Read MoreDiving into another dream, to get away from the Payne Chateau, Ophelia and Jean Claude find themselves in a subterranean lake that's enveloped in absolute darkness. A nasty feeling clings to the duo, and they feel like there's something skulking around. What lurks within this dream that was connected to the horrid place they fled from? Will they make it into Jean Claude's nightmare?
Read MoreAccepting the assistance of Pyralis, Ophelia and Jean Claude have agreed to go into the dimension of dreams so that they can sneak into the Monk's nightmares. Within the first dream, which seems to be of Pyralis' herself, the duo find themselves back at the camp of Dragonborn, with the strange mage speaking with a person they're afraid to meet: Zyklon Bloodbane. If it's only a dream, do they have anything to fear?
Read MoreAfter looting the final floor of Midori Tower, Ophelia and Jean Claude are joined by Thucydides who has found the pauldrons to the Armor of Endless Night. After an encounter with a spectral dragon, the duo of adventurers begin to think that it might be best for the draconic armor to stay hidden away, but the Dragonborn isn't willing to part with it. Will the fellowship break apart?
Read MoreAs Ophelia and Jean Claude head up the tower with Thucydides, the Monk is being haunted by the ghostly Necrosaro, but his power is waning as they travel up and up. In the next room an Ogre Wight wanders around in the wreckage of the chamber. Can the undead oaf be reasoned with? What lies at the top of Midori Tower that Necrosaro needs so badly?
Read MoreThe group continues their search of the deadly monolith, now joined by the ghost of a Hobgoblin Necromancer known as Necrosaro. As the team climbs higher up the tower, the power of Necrosaro fades, putting them into more and more danger! After fighting Skeletons, Zombies, and Wights, can they possibly defeat the more powerful foes that lie in wait?
Read MoreHaving finally reached Midori Tower, Ophelia, Jean Claude, and Thucydides begin to explore the obelisk of the Shadowfell. While they search for the pauldrons, they meet a spectral Hobgoblin known as Necrosaro. What terrible knowledge does the ghostly Goblinoid hold? What will happen when he tries to force the trio into a bargain?
Read MoreDeciding that the best course of action is to aid Thucydides and Pyralis in finding a mysterious set of pauldrons in the Shadowfell dimension, the duo of adventurers are joined by their new Dragonborn ally as they explore the destroyed town of Squallfire within a shadowy dimension of negative energy. What dark secrets do the remnants of the hamlet hold? Can they possibly survive in a world devoid of light?
Read MoreFinding refuge from the undead Devilsaur that stalked the forest, the duo has met with the Dragonborn researcher Thucydides as well as the mysterious figure in a hood known as Pyralis. She seems to be very knowledgeable about the region, and desires a strange artifact from a tower that doesn't seem to be in sight. Can Ophelia and Jean Claude trust these strangers? And what of the strange dreams that haunt the Monk?
Read MoreWith Lysander nowhere to be seen, Ophelia and Jean Claude have continued north along a dusty road, hoping to quickly arrive in Rayburn Falls. Along the way though, they meet some seemingly kind travelers who are heading south. Will the duo make new friends? Or are they fated to only encounter foes along their way?
Read MoreAs Ophelia and Jean Claude are speaking with Arnold Payne, it suddenly dawns on them that Lysander doesn't seem to be around. As they search for him, things become more and more confusing when the people of Lavacloud Village don't seem to remember him! What happened to their comrade, and what can the duo possibly do in this strange region? Will they ever see him again?
Read MoreExceedingly odd things have been happening around the group in the time since they obtained the case they need to deliver, and Jean Claude has seemingly been baring the brunt of these weird events. In an effort to get the job done as soon as possible, the team heads north towards Lavacloud Village, but find a strange old man on the outskirts of town. What bizarre things have been happening in this hamlet?
Read MoreForced to fight for his and his comrade's lives, Jean Claude battles against the dreadfully strong Vorn Bloodbane in one on one combat. Wavering at the power of his foe, a mysterious voice reaches out to the Monk, offering assistance in the fight. How will Jean Claude react? And what will Lysander and Ophelia do when their friend is struggling?
Read MoreCaptured by an army of Dragonborn who have a camp nearby Flamecore Pass, the group is interrogated by their captain, who seems to be interested in a member of their family who recently escaped them. When the meeting becomes tense though, and the team has to fight in combat against some of the most elite members of the camp, what chance does the team have?
Read MoreFinding themselves in the Elemental Chaos while they were traveling through Flamecore Pass, the group must contend with the extra-dimensional danger of leaving the Prime Plane! With the totem they received from Grandma Yelrihs, they should be able to get back quickly, but things are never as easy as they seem. Can the team survive being sent to another dimension?
Read MoreDelving into Flamecore Pass, the group reaches a blockade of spiders, and what could possibly be worse than spiders? Burning hot fire spiders from the Elemental Chaos! With the region baring the unfortunate trait of having a thin barrier between it and the dimension of eternal unrest, the team must now deal with it's denizens as they plunge deeper into the caverns, and hopefully find a way out before they find themselves in the Elemental Chaos themselves!
Read MoreWith the assistance of the hag called Grandma Yelrihs, the group is preparing to head into Flamecore Pass, but have been found by Lockgrim Voidthresher, the dreadful Orc who's made some bargain with a Lord of Madness called Rohn Glazma. What chance does the team have to escape from his clutches? Does granny have any possible way to help them get away from the last of the Voidthreshers?
Read MoreInvited into the cabin of the strange old woman known as Grandma Yelrihs, the old crone locks the door behind the group as they head inside, urged forward by Lyesander's hunger, but Jean Claude and Ophelia are hesitant. Why does this old lady insist on making food for them? Could she possibly have ulterior motives? And what of the Orcs that are chasing them, lead by Lockgrim Voidthresher? Can they possibly survive such a dangerous forest?
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